Challenge from Ifrit CHAOS
The Esper of fire is the first summon board released. It has the best offensive summon passives.
How to access:
You need to level up the summon to level 20 to unlock World of Illusions: Ifrit Ultimate, and then farm materials on it to reach level 30 and access the CHAOS stage.
Stage Difficulty: Level 180 (SP cost: 5)
Mission Requirements:
Score 500k |Clear without any KOs | Clear within 100 turns | Take 20000 or less HP damage
Boosted Characters: All
Event Characters: Vanille, Celes, Balthier, Snow, Cater, Terra
Various team options with and without boosted characters are available in this event’s Call to Arms, and here are some examples:
No Healer Celes EX+3LB Vanille EX Aranea EX+3LB | No Dispel WoL EX+3LB Y’shtola EX+3LB Ultimecia EX+3LB | Dispeller #1 Cloud EX+3LB* Aerith EX WoL EX+3LB | Dispeller #2 Faris EX+3LB Y’shtola EX+3LB WoL EX+3LB | Buff Negation Leo EX+3LB WoL EX+3LB Exdeath EX | Buff Steal Fran EX+3LB Balthier EX Penelo EX+3LB | |
Turns | 73 | 78 | 90 | 76 | 88 | 79 |
Friend | Aranea | Agrias | Setzer | Setzer | Leo | Aranea |
Score | 710k | 659k | 583k | 684k | 585k | 639k |
Summon | Shiva | Shiva | Shiva | Shiva | Shiva | Shiva |
Video Link | Click Here | Click Here | Click Here | Click Here | Click Here | Click Here |
Creator | DFFOO GL SO | DFFOO GL SO | DFFOO GL SO | DFFOO GL SO | DFFOO GL SO | DFFOO GL SO |
Wave 1: Ifrit
BRV Attack | attack |
Blazing Embers | attack (after increasing BRV if below INT BRV); then increases BRV based on HP damage dealt |
Conflagration | attack; grants 5T INT BRV Up and 5T SPD Up to self |
Flameclaw | attack; high turn rate if breaking or attacking broken target |
Rush | attack; grants 5T ATK Up and 1T MAX BRV Up to self |
Hellfire | Recast ability; attack + attack; applies Scorch to field (causes BRV damage every turn); grants 10T DEF Up to self; raises own ATK and DEF; grants 5T Scorching Inferno (raises BRV by a certain amount) to self from second use onwards |
The flames intensify: Raises ATK, DEF, SPD, INT BRV, MAX BRV (activates at 80% HP)
The flames further intensify: Raises ATK, DEF, SPD, INT BRV, MAX BRV even more (activates at 50% HP)
Resist Veil: Triggered when BRV reaches certain amount; nullifies HP damage; canceled when afflicted with Break
The Ifrit starts with Hellfire from turn zero. It will also apply Scorch to the field (drains BRV before your characters act). For its subsequent uses, it grants itself the Scorching Inferno (raises BRV by a certain amount) buff. The Ifrit can gain a Resist Veil (trigger when its BRV reaches a certain amount; nullifies HP damage; cancelled with afflicted with break) upon gaining above 30k BRV. Watch out for Blazing Embers (its ST target Fire HP attack). Other than that, the CHAOS fight is about taking the hits from Ifrit and countering it.
In total, the Ifrit can gain 6 buffs from its move set:
- Hellfire – DEF Up (10T enframed), Scorching Inferno (5T enframed, raises BRV by a certain amount)
- Conflagration – INT BRV Up, SPD Up (both 5T enframed)
- Rush – ATK Up (5T enframed), MAX BRV Up (1T)
Since 5 of the 6 buffs are enframed, a dispeller (e.g. Vanille) or buff stealers (e.g. Balthier) are highly recommended. You will need burst healing since Ifrit will use Blazing Embers when it has accumulated sufficient BRV. You definitely need a tank to mitigate the BRV hits to avoid the Resist Veil gimmick (e.g. Celes).
If you don’t want to have anything do with the gimmicks, you can delay it to oblivion until it is dead (Leo, Vayne with Vanille’s sphere, or Aranea will work) The video link can be found here.
Detailed movelist breakdown
Hellfire
Recast ability; attack + attack; applies Scorch to field (causes BRV damage every turn); grants 10T DEF Up to self; raises own ATK and DEF; grants 5T Scorching Inferno (raises BRV by a certain amount) to self from second use onwards |
Turn 0 use
Subsequent uses
Flameclaw
attack; high turn rate if breaking or attacking broken target |
Blazing Embers
attack (after increasing BRV if below INT BRV); then increases BRV based on HP damage dealt |
Conflagration
attack; grants 5T INT BRV Up and 5T SPD Up to self |
Rush
attack; grants 5T ATK Up and 1T MAX BRV Up to self |
If the unit has 6 framed buffs, the 7th buff won’t be applied even if its framed. Make use of this prevent Ifrit from buffing to much
Resist Veil
Triggered when BRV reaches certain amount; nullifies HP damage; canceled when afflicted with Break |
The BRV gain threshold requires for the veil to be activated is estimated at 20k-30k after using its Flameclaw.
* My initial runs are too good that this did not get triggered, I bring my Yunie as a sacrifical lamb 😊